Scene Tools's icon

Scene Tools 0.6.0 3D Tools 4.2 Community

Submitted by user fastxz; MIT; 2024-05-16

Scene Tools is an editor plugin for Godot 4.2+ to help you with designing your levels and quick prototyping. It currently only supports asset placement.

0.6.0 changelog:
* Renamed plugin. Because of that, old saved collections will not open anymore. You can manually fix this by opening the .tres file in a text editor and replacing "prop_placer" with "scene_tools" (there should be only one occurrence of "prop_placer" at the top of the file)
* Now compatible with Godot 4.2. If you are using 4.2, make sure to restart the editor after installing the plugin
* Removed root node button. Now you just have to select a node in the scene tree
* Fixed editor crash when closing current scene
* Various other bugfixes

How to use:

1. After enabling the plugin, open the "Scene Tools" tab at the bottom of the window.
2. First, you will have to create a collection. Enter its name and click the + button in the top right corner.
3. Save the file somewhere in your project.
4. Drag and drop your assets into empty space on the right.
5. Select the asset you want to place from the list. Right click if you want to remove it from the collection.
6. Select any node in the scene tree. Objects will be spawned as children of this node.

You should now be able to place the asset. If you don't see it, click on any node in the scene tree.

Click the ? button to view keybindings and additional settings.


View files Download Submit an issue Recent Edits