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Topic was automatically imported from the old Question2Answer platform. |
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Asked By |
TheBaldChick |
Hello
I have a group that has more than one member. I want to access all the members in that group, not only one. How can i do this?
If it is not possible to do this, then is there a way to tag objects in godot? (Like in Unity for example).
Thanks.
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Reply From: |
hinasis |
You can get an Array
with each member of your group doing:
var my_group_members = get_tree().get_nodes_in_group("my_group")
You can also call an specific method for all members:
get_tree().call_group("my_group","my_function",args...)
If you need to do something with your group:
for member in get_tree().get_nodes_in_group("my_group"):
member.my_function(args...)