Edit of asset "Line Renderer" Accepted

Old/Current New/Edit
Title Line Renderer
Description A GDScript implementation of a line renderer in Godot, useful for rendering cylindrical volume such as lasers, trails, etc. Based on the helpful C# implementation by @paulohyy at https://github.com/paulohyy/linerenderer, with some additional features such as UV tiling and a .tscn file for ease of use.

To use, simply download and unzip the folder, which contains a demo project. If the demo project is not needed, the LineRenderer subfolder can be copied directly into the Godot project. Drag and drop the LineRenderer.tscn scene into the project, and you should see a line!

Note: There appears to be a bug in certain versions of Godot 3.0 that causes problems involving not being able to edit instanced arrays. Make sure to right click and toggle "Discard Instancing" if you encounter this.
Category 3D Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/dbp8890/line-renderer
Issues Url https://github.com/dbp8890/line-renderer/issues
Godot version Godot 3.0
Version String 1.0
Download Commit v1.0
Download Url (Computed) https://github.com/dbp8890/line-renderer/archive/v1.0.zip
Icon Url https://raw.githubusercontent.com/dbp8890/line-renderer/v1.0/icon.png
Preview Update
Type image
Image/Video URL https://raw.githubusercontent.com/dbp8890/line-renderer/v1.0/linerendererdemo.gif
Thumbnail
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