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GOAP 1.0 Scripts 3.0.4 Community

Submitted by user RodZilla; MIT; 2019-01-14

A simple implementation of Goal Oriented Action Planning. It provides a script to define action planner nodes that accept actions defined as subnodes or programmatically, and can generate a plan (a sequence of actions) from a description of the current state of the character, and a goal to be achieved.

It comes with a funny example that shows how GOAP can be used to easily create complex behaviors.


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