Fluid-water physics 2D simulator for Godot 4+'s icon

Fluid-water physics 2D simulator for Godot 4+ 1.0 Projects 4.0 Community

Submitted by user Kaboom__57; Unlicense; 2024-05-09

A work in progress 2D fluid physics simulation made in Godot v4+
the simulator uses bodies created via script using PhysicsServer2D, for every body a canvas item is created and updated to follow the body. Then, a custom shader is used to make it look like it's water.
The project also features:
2 different types of pointer
deactivable rigidBody pointer
gravitational pointer
and testing area
There's no cohesion between particles yet.
No credits needed.


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