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TextureFont 1.0.1 Scripts 4.2 Community

Submitted by user Micky; MIT; 2024-02-13

TextureFont is an addon for Godot that allows creating fonts from textures from directly within the editor.

This addon adds a new TextureFont resource that defines how each character is mapped to the texture(s). These resources can be used anywhere a font is expected (Such as Label, Button, TextEdit). They allow for fancier, more colorful or more retro-looking fonts over the standard formats.

See the repository for more information:
https://github.com/Mickeon/Godot-Texture-Font


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