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Melvin's Toon Shader System (C# with .net 7) 1.0.0 Shaders 4.0 Community

Submitted by user Melvin8D; MIT; 2023-02-12

NOTICE: Uses .net 7. Does not use standard lighting, instead uses a custom object to create a light direction. This is intended so that the artists have full control over the light angle like in a lot of anime toon shading applications. Repository has documentation.

A toon shader system that comes with a custom light solution, and is based off of various anime toon shading techniques.

Basic how to use: Add a CharacterLight object, then add the materials you want to control to the array of ShaderMaterials.


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